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procedure, public | make => predator_make_init |
| Initialise a predator object. See the_environment::predator_make_init() More...
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procedure, public | label_set => predator_label_set |
| Set label for the predator, if not provided, set it random. See the_environment::predator_label_set() More...
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procedure, public | get_size => predator_get_body_size |
| Accessor function for the predator body size (length). See the_environment::predator_get_body_size() More...
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procedure, public | get_attack_rate => predator_get_attack_rate |
| Accessor function for the predator attack rate . See the_environment::predator_get_capture_efficiency() More...
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procedure, public | risk_fish => predator_capture_risk_calculate_fish |
| Calculates the risk of capture of the prey_spatial idealised spatial object with the body length prey_length . This is a backend function. See the_environment::predator_capture_risk_calculate_fish() . More...
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procedure, public | risk_fish_group => predator_capture_risk_calculate_fish_group |
| Calculates the risk of capture by a specific predator of an array of the fish agents with the spatial locations array defined by prey_spatial and the body length array prey_length . This subroutine takes account of both the predator dilution and confusion effects and risk adjusted by the distance towards the predator. See the_environment::predator_capture_risk_calculate_fish_group() . More...
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procedure, public | visibility => predator_visibility_visual_range |
| Calculate the visibility range of this predator. Wrapper to the visual_range function. This function calculates the distance from which this predator can be seen by a visual object (e.g. prey). See the_environment::predator_visibility_visual_range() . More...
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procedure, public | create => spatial_moving_create_3d |
| Create a new spatial moving object. Initially it has no position, all coordinate values are commondata::missing or commondata::invalid for real type coordinates. See the_environment::spatial_moving_create_3d() More...
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procedure, public | position => spatial_moving_fix_position_3d_o |
| Place spatial movable object into a 3D space, define the object's current coordinates, but first save previous coordinates. Object-based. See the_environment::spatial_moving_fix_position_3d_o() More...
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procedure, public | repeat_position => spatial_moving_repeat_position_history_3d |
| Repeat/re-save the current position into the positional history stack. See the_environment::spatial_moving_repeat_position_history_3d() . More...
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procedure, public | position_v => spatial_moving_fix_position_3d_v |
| Place spatial movable object into a 3D space, define the object's current coordinates, but first save previous coordinates. Vector-based. See the_environment::spatial_moving_fix_position_3d_v() More...
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procedure, public | spatial_history_clean => spatial_moving_clean_hstory_3d |
| Create a new empty history of positions for spatial moving object. Assign all values to the commondata::missing value code. See the_environment::spatial_moving_clean_hstory_3d() More...
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procedure, public | way => spatial_moving_self_distance_3d |
| Calculate the Euclidean distance between the current and previous position of a single spatial movable object. Optionally, it also calculates the total distance traversed during the from_history points from the history stack along with the distance from the current position and the last historical value. See the_environment::spatial_moving_self_distance_3d() . More...
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procedure, public | go_up => spatial_moving_go_up |
| The spatial moving object ascends, goes up the depth with specific fixed step size. See the_environment::spatial_moving_go_up() . More...
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procedure, public | go_down => spatial_moving_go_down |
| The spatial moving object decends, goes down the depth with specific fixed step size. See the_environment::spatial_moving_go_down() . More...
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procedure, public | rwalk3d => spatial_moving_randomwalk_gaussian_step_3d |
| Implements an optionally environment-restricted Gaussian random walk in 3D. See the_environment::spatial_moving_randomwalk_gaussian_step_3d() . More...
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procedure, public | rwalk25d =>spatial_moving_randomwalk_gaussian_step_25d |
| Implements an optionally environment-restricted Gaussian random walk in a "2.5 dimensions", i.e. 2D x y with separate walk parameters for the third depth dimension. See the_environment::spatial_moving_randomwalk_gaussian_step_25d() . More...
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generic, public | rwalk => rwalk3d, rwalk25d |
| Implements an optionally environment-restricted Gaussian random walk. Generic interface for 3D and 3.5D moves. See the_environment::spatial_moving_randomwalk_gaussian_step_3d() and the_environment::spatial_moving_randomwalk_gaussian_step_25d() . More...
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procedure, public | corwalk3d => spatial_moving_corwalk_gaussian_step_3d |
| Implements an optionally environment-restricted correlated directional Gaussian random walk in 3D towards (or away of) an the_environment::spatial class target object. See the_environment::spatial_moving_corwalk_gaussian_step_3d() . More...
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procedure, public | corwalk25d =>spatial_moving_corwalk_gaussian_step_25d |
| Implements an optionally environment-restricted correlated directional Gaussian random walk in 3D towards (or away of) an the_environment::spatial class target object. See the_environment::spatial_moving_corwalk_gaussian_step_25d() . More...
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generic, public | corwalk => corwalk3d, corwalk25d |
| Implements an optionally environment-restricted correlated directional Gaussian random walk. corwalk is a generic interface for 3D and "2.5"D moves. For details see the 3d version and a version with separate X,Y and depth random parameters. More...
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procedure, public | dirwalk3d => spatial_moving_dirwalk_gaussian_step_3d |
| Implements an optionally environment-restricted directional Gaussian random walk in 3D towards a target the_environment::spatial object. See the_environment::spatial_moving_dirwalk_gaussian_step_3d() More...
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procedure, public | dirwalk25d =>spatial_moving_dirwalk_gaussian_step_25d |
| Implements an optionally environment-restricted directional Gaussian random walk in "2.5"D towards a target object. i.e. 2D x y with separate walk parameters for the third depth dimension. See the_environment::spatial_moving_dirwalk_gaussian_step_25d() More...
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generic, public | dirwalk => dirwalk3d, dirwalk25d |
| Implements an optionally environment-restricted directional Gaussian random walk. Generic interface for 3D and "2.5"D moves. More...
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procedure, public | create => spatial_create_empty |
| Create an empty spatial object. More...
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procedure, public | position => spatial_fix_position_3d_o |
| Place spatial object into a 3D space, define the object's current coordinates. Object-based procedure. See the_environment::spatial_fix_position_3d_o() More...
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procedure, public | position_v => spatial_fix_position_3d_s |
| Place spatial object into a 3D space, define the object's current coordinates. Vector-based procedure. See the_environment::spatial_fix_position_3d_s() More...
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procedure, public | missing => spatial_make_missing |
| Assign all MISSING coordinates to the SPATIAL object. See the_environment::spatial_make_missing() More...
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procedure, public | distance => spatial_distance_3d |
| Calculate the Euclidean distance between two spatial objects. See the_environment::spatial_distance_3d() More...
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procedure, public | distance_segment2d => geo_poly2d_dist_point_to_section |
| Calculates the minimum distance from a the_environment::spatial class object to a line segment delimited by two the_environment::spatial endpoints in the 2D XY plane (the depth coordinate is ignored). See the_environment::geo_poly2d_dist_point_to_section() . More...
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procedure, public | distance_segment => geo_poly3d_dist_point_to_section |
| Calculates the minimum distance from a the_environment::spatial class object to a line segment delimited by two the_environment::spatial class endpoints in the 3D XY space. See the_environment::geo_poly3d_dist_point_to_section() . More...
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procedure, public | way => spatial_self_distance_3d |
| Calculate the Euclidean distance between the current and previous position of a single spatial object. See the_environment::spatial_self_distance_3d() More...
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procedure, public | is_within => spatial_check_located_within_3d |
| Function to check if this spatial object is located within an area set by an environmental object See the_environment::spatial_check_located_within_3d() More...
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procedure, public | find_environment => spatial_get_environment_in_pos |
| Identify in which environment from the input list this spatial agent is currently in. See the_environment::spatial_get_environment_in_pos() . More...
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procedure, public | is_below => spatial_check_located_below |
| Logical function to check if the argument spatial object(s) is(are) located below this spatial object. See the_environment::spatial_check_located_below() More...
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procedure, public | is_above => spatial_check_located_above |
| Logical function to check if the argument spatial object(s) is(are) located above this spatial object. See the_environment::spatial_check_located_above() More...
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procedure, public | nearest => spatial_get_nearest_object |
| Determine the nearest spatial object to this spatial object among an array of other spatial objects. See the_environment::spatial_get_nearest_object() More...
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procedure, public | nearest_num => spatial_get_nearest_id |
| Determine the nearest spatial object to this spatial object among an array of other spatial objects. See the_environment::spatial_get_nearest_id() More...
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procedure, public | neighbours => spatial_neighbours_distances |
| Calculate the distances between this spatial object and an array of its neighbours. Optionally output the distances, sorting index vector and rankings vector for each of these neighbours. Optionally do only partial indexing, up to the order rank_max for computational speed. See the_environment::spatial_neighbours_distances() More...
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procedure, public | now_o => spatial_get_current_pos_3d_o |
| Get the current spatial position of a SPATIAL object. Object-based. See the_environment::spatial_get_current_pos_3d_o() More...
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procedure, public | now_v => spatial_get_current_pos_3d_v |
| Get the current spatial position of a SPATIAL object. Vector-based. See the_environment::spatial_get_current_pos_3d_v() More...
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generic, public | location => now_o, now_v |
| Get the current spatial position of a SPATIAL object. Generic interface/alias. More...
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generic, public | now => now_o, now_v |
| Get the current spatial position of a SPATIAL object. Generic interface/alias. More...
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procedure, public | xpos => spatial_get_current_pos_x_3d |
| Get the current X position of a SPATIAL object. See the_environment::spatial_get_current_pos_x_3d() More...
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procedure, public | ypos => spatial_get_current_pos_y_3d |
| Get the current Y position of a SPATIAL object. See the_environment::spatial_get_current_pos_y_3d() More...
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procedure, public | dpos => spatial_get_current_pos_d_3d |
| Get the current Z (depth) position of a SPATIAL object. See the_environment::spatial_get_current_pos_d_3d() More...
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procedure, public | illumination => spatial_calc_irradiance_at_depth |
| Calculate the illumination (background irradiance) at the depth of the spatial object at an arbitrary time step of the model. See the_environment::spatial_calc_irradiance_at_depth() More...
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procedure, public | visibility => spatial_visibility_visual_range_cm |
| Calculate the visibility range of a spatial object. Wrapper to the visual_range function. This function calculates the distance from which this object can be seen by a visual object (e.g. predator or prey). See the_environment::spatial_visibility_visual_range_cm() . More...
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Definition of the PREDATOR
objects. Predator is a moving agent that hunts on the evolving AHA agents but its internal structure is very simplistic (although we can in principle doit as a full AHA complexity with genome, GOS etc...).
Definition at line 506 of file m_env.f90.