build=> build_vector, build_object, build_unlimited | the_environment::environment | |
build_object=> environment_whole_build_object | the_environment::environment | |
build_unlimited=> environment_build_unlimited | the_environment::environment | |
build_vector=> environment_whole_build_vector | the_environment::environment | |
centre=> environment_centre_coordinates_3d | the_environment::environment | |
coord_max | the_environment::environment | |
coord_min | the_environment::environment | |
corners2d=> environment_get_corners_2dxy | the_environment::environment | |
depth_max=> environment_get_maximum_depth | the_environment::environment | |
depth_min=> environment_get_minimum_depth | the_environment::environment | |
gaussian2d=> environment_random_gaussian_spatial_2d | the_environment::environment | |
gaussian3d=> environment_random_gaussian_spatial_3d | the_environment::environment | |
is_within=> environment_check_located_within_3d | the_environment::environment | |
lim_max=> environment_get_maximum_obj | the_environment::environment | |
lim_min=> environment_get_minimum_obj | the_environment::environment | |
nearest_target=> environment_get_nearest_point_in_outside_obj | the_environment::environment | |
shrink2d=> environment_shrink_xy_fixed | the_environment::environment | |
uniform=> uniform_s, uniform2_s, uniform_v, uniform2_v | the_environment::environment | |
uniform2_s=> environment_random_uniform_spatial_2d | the_environment::environment | |
uniform2_v=>environment_random_uniform_spatial_vec_2d | the_environment::environment | |
uniform_s=> environment_random_uniform_spatial_3d | the_environment::environment | |
uniform_v=>environment_random_uniform_spatial_vec_3d | the_environment::environment | |